Book trailer post, take two.
A few weeks ago I mentioned I would do a series on book trailer tutorials. I’ve been having a lot of trouble figuring out how best to explain these tutorials because the industry uses so many phrases that don’t really have dumbed-down synonyms in case you’re not familiar with standard lingo. So I’ve decided to start with a glossary of terms you’ll need to know, plus in this post I’m going to go over basic video editing skills and I’ll explain the 12 principles of animation, which might help you get started before I can show how they apply. This way, you can always come back and look at this post if there’s something that confuses you.
But first it would help me if I knew what most people were looking for in a tutorial. I figured I would start with something easy next week, showing how to make a glow sweep across text so it’s more lively than just static text. I can also do a tutorial on different types of transitions and which appear cheesy and which are classy. Or I can show you how to color correct video footage so it looks a lot better on screen than it does when it comes out of your camera. Plus I think I need to do a tutorial on how to mask an object since I use this so often in both photoshop and video effects. And one I’m really excited to show you is how to take still images and make them look like the objects appear in 3D space as the camera pans across them. It’s a simple (but a little tedious) way to liven up stock imagery and quickly impress viewers. But is there anything you want to learn? If not, I’ll start with those and work from there.
What are the Principles of Animation? These were created and defined by Ollie Johnston and Frank Thomas back in the 1930s when they worked as traditional animators at Disney Studios. Though their principlesmainly refer to character animation, I’ll show you below how you can apply it to almost anything you work with in digital video. I use these principles all the time for text animation, for transitioning between video clips, etc.